Tuesday, February 17, 2009

Moon Dude wip



Wow, been a while since last post! Had a hellish last quarter, some tough classes. First portfolio developement course, website design, and 2D animation..Ahhhh! Glad its over, now I can hopefully work on some personal work and possibly enlist in the next Dominance War!! Can't believe its already starting again, crazy.
Anyways this one was actually done quite a while ago before the shiz hit the fan and was more of a test in finding new armor design techniques. As you can see, I basically masked the entire model with some funky line work and finally did a simple deformation inflate to punch in the quick suit design.
You can check out my working website I did last quarter, link is top right. Hope you like!

Monday, November 10, 2008

Witchblade


Another Image comics character, the beautiful, the deadly, the Witchblade! Created by one of my top favorite comic artists Michael Turner, I tried my best to construct the model from his early issues and costume design. This was actually started quite a while ago and remains a work in progress. As you may see, this is a panel which will be included in my final portfolio book.

Monday, October 27, 2008

Andromeda



Here is one I was working on about a month ago before homework started piling up. She is a character from an Image comic called Ascension. Still needs work of course, but a good start I guess.

Tuesday, October 21, 2008

Creature final...for now.



Not totally satisfied with this one, still a little awkward in places. Don't know when but I want to go back and really refine it and add more accessories. Identity unknown still, I guess you can call him...man-bear-pig!

Monday, September 15, 2008

Update



I still don't know what to turn this dude into, what to add or what he actually is...we'll see I guess. I had to look in the mirror for reference on that rippling muscle, he he lol. Any comments on what to do with him is much appreciated and also things to correct, thanks!

Wednesday, September 10, 2008

Figure Exercise


The basic mesh was done very quickly in Max, exported as seen and then fully sculpted and posed within Zbrush. Not sure what this character is becoming but I like how the shape is turning out. Minimal reference used. Hands and wrist areas definitely need some work.

Wednesday, September 3, 2008

Meric




This is the main character from my story called Adopted Technology. I have a game design document written out yet there is still a lot of fine tuning both story and gameplay wise.
The model was done several months ago with the UVs already layed out. It took me a couple days to sculpt in Zbrush and pose him. I'm in the process of using him as a statue for my final project in an interior spaces class.