Wednesday, May 7, 2008

Zbrush used to make normal maps for projects "Tears of Blood" and "To Hell & Back III"

I modeled, UV unwrapped, sculpted, and textured this character and the cobra. Tears of Blood is a game that takes place in Morrocco about a small town overtaken by evil spirits possessing the citizens.
My good friend Nelson also on the two projects, provided the original model which I took into Zbrush to create the normal map for this firefighter helmet.


Tears of Blood is an honors class project and To Hell and Back III is a firefighter simulation game now in production soon to be released for fire stations nation wide. I did a lot of work on the 3d characters but mainly worked a great deal on the design, writing the majority of the script and creating the fictional characters aside from the real life characters used in the game.